RIVALS!RANK

RR Estimator

The climb, quantified: from your current RR to any target — the dream streak and the honest game count at your real win rate.

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How it works

gap            = target − current
best case      = ceil(gap ÷ RR per win)        → all wins
net per game   = p·W − (1−p)·L
realistic games = ceil(gap ÷ net per game)

RR values are community-reported defaults [VERIFY] — the estimator's job is the arithmetic, not guessing NetEase's numbers. Assumptions: methodology.

FAQ

How much RR do you gain per win?

It varies by division and performance, and NetEase has not published exact values — community measurements put typical swings near +25/−25 in mid ranks [VERIFY]. The estimator takes your values as inputs, so measure two sessions and enter your own.

Why show both "consecutive wins" and "at your win rate"?

Consecutive wins is the best case and the number everyone quotes; the win-rate number is the realistic one, because losses give RR back. A 55% player needs roughly 1.8× the best-case game count — that gap is the whole truth of climbing.

Does rank reset change this?

Yes — each season soft-drops everyone [VERIFY the current rule in patch notes]. Run the <a href="/reset-planner/">reset planner</a> first, then bring the projected starting RR here.

Related tools and guides

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